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Celaria is a first person parkour platformer with emphasis on fast and reactionbased gameplay. Use the enviroment and its different effects to your advantage and find a way to the goal as fast as possible.

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It took nearly 8 years. But after all this time i can finally present to you the final version my longest running project:

indiedb

"Celaria" is a first-person parkour platformer in which you run from the startpoint to the goal as fast as possible while utilizing your parkour-moveset (wallruns, walljumps, slides, rolls) to navigate through the enviroment.

Features in the final version of the game:

  • Singleplayer Mode (25 Maps with 5 difficulty levels)
  • Parkour Moveset
  • Online Leaderboards
  • Leaderboard Replays/Ghosts
  • Online multiplayer
  • Map Editor
  • Workshop Integration

media images

Releasing a complete product after all those years is kind of surreal to me.

Developing this game was an amazing learning experience. Going from basic GML programming to learning about practical 3D math, collision detection to network/multiplayer programming (java),server backend development, shader programming (animation systems) and even going as far as learning C++ for low-level engine development (where i'm currently at.)

The only thing left to do is to release Celaria into the wild. Observer, gather feedback and use the knowledge to improve in the future.

We also got a discord server :P


All in all, thank you all for the great support i got over the years.

Multiplayer Serverbrowser, Quality of life improvements & Discord

Multiplayer Serverbrowser, Quality of life improvements & Discord

News

Added Serverbrowser for easy multiplayer access, added crosshairs, freecamera and a new discord community server.

Beta progress, Multiplayer and custom maps

Beta progress, Multiplayer and custom maps

News 5 comments

Redesigned menu, multiplayer parkour and a lot of community-made custom maps.

Greenlit, first community maps and WIP mapsharing

Greenlit, first community maps and WIP mapsharing

News

Greenlit in 10 days, first community maps are released and some WIP screenshots for the mapsharing feature.

Finally on Steam Greenlight!

Finally on Steam Greenlight!

News

I finally made the step and submitted the game to Steam Greenlight. Take a look if you like fast paced parkour platformers. :)

RSS Files
Celaria Open Alpha v5

Celaria Open Alpha v5

Demo 8 comments

The 5th open alpha version of the parkour platformer "Celaria". Open the description for the full changelog.

Celaria Map Editor Introduction v1.0 (PDF)

Celaria Map Editor Introduction v1.0 (PDF)

Tutorials

A tutorial/guide (pdf) for the built-in map editor of Celaria. Everything you need to know about custom map creation.

Celaria Open Alpha v4

Celaria Open Alpha v4

Demo 2 comments

New alpha version which includes the long awaited map-editor, 3 new maps and player customizability.

Celaria Open Alpha v3

Celaria Open Alpha v3

Demo 3 comments

Celaria Open Alpha version 3. New maps, bugfixes and improvements in the gameplay. Read the descrition for the full changelog.

Celaria Open Alpha v2

Celaria Open Alpha v2

Demo 3 comments

The second open alpha version of Celaria. You can find the changelog in the description.

Celaria Open Alpha v1

Celaria Open Alpha v1

Demo 20 comments

The first open alpha version of Celaria, a first person parkour platformer.

Comments  (0 - 10 of 107)
someonethatdied
someonethatdied

is this ded?

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Vertelame
Vertelame

aparently no.

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Guest
Guest

Could you allow custom skins?

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DevLewa Creator
DevLewa

You can change the colors of your player model in the profile settings.

Reply Good karma+1 vote
HitlersaurusChrist
HitlersaurusChrist

Will this game be for mac because as of now its only PC

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DevLewa Creator
DevLewa

Currently only a PC version is planned.

Reply Good karma+1 vote
Fletget
Fletget

Instantly hooked me, this is the Mirrors Edge i never got. Fast, controllable and immersive. Mirrors Edge never felt like you would run really fast or accomplish anything with your own skill. I really enjoy this game so far and i´ve got some improvement suggestions:
-More soundtrack (probably going to come anyways)
-More air strafing options (i have almost 0 controll in the air, whilst i know this is intended, maybe make a gamemode that has such air strafing like in the CS Surf maps, to allow for even more map ideas)
-Maybe amp up the graphics a little bit (the simplicity makes it look nice, but the character model for instance does look very blocky)

Other than that, i have no way to complain about this awsome game, nice job!

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DevLewa Creator
DevLewa

Thank you!
- More soundtracks will come
- Air strafing is infact in the game, it's just very subtle to give you the possibility of correcting your jumps if your initial jump direction and/or speed was slightly off. I had to balance that as it was originally possible to jump of a wall during a wallrun and strafe back to the wall allowing you to do another walljump.
- While i would like to enhance the graphics even more, i'm somewhat limited to what the game engine has to offer.

Reply Good karma+1 vote
TheHardCroc
TheHardCroc

The custom maps on Celaria are a ton of fun! Check out one of the more challenging ones here :)

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nikolamancev
nikolamancev

Awesome gameplay and story, but they should work much more on improving graphics and design... Parkour-games.com

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Celaria
Platforms
Windows
Creator
DevLewa
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Celaria.com
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Style
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Platformer
Theme
Abstract
Players
Single Player
Project
Indie
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