A winemaking simulator set in Portugal, inspired by games such as Stardew Valley and Harvest Moon.
This week, we are announcing the release of the demo of Cadaval: From Grape to Wine.
cadaval's demo is now out!
This week, we will show you the process on the character animations!
devlog #14 - character animations
This week, we will show you the progress made on the exterior of the vineyard.
devlog #13 - progress on the exterior of the vineyard
This week, we will show you the progress being made for the environment of the game!
devlog #12 - progress on the environment of the game
This week, we will show you the progress we've made in our production phase so far!
devlog #11 - a peek into the production phase
This week, we will show you how we will guide the player on how to play the game.
devlog #10 - guiding the player
This week, we will show you some of the progress of our alpha build.
devlog #9 - alpha build progress
This week, we will show you the interior design and the environment's color studies.
devlog #8 - interior design and color studies
This week, we will show you the UX we have been working on.
devlog #7 - ux prototype
This week we will show you some prop studies for the exterior of the vineyard.
devlog #6 - exterior prop studies
In this post, you will see the early implementation of the watering mechanics of our game.
devlog #5 - early watering mechanics
This week we will reveal the game's title and show you some of our sketches for the environment!
devlog #4 - game title and some sketches
This week, we will show you the thumbnails that we created for our environment concepts!
devlog #3 - game environment thumbnails
In this post we will show you some of the mechanics we have started to work for the prototype of our game!
devlog #2 - early prototype
This week, we have a new mockup and a few prop studies, we wanted to show!
devlog #1 - new mockup and some prop studies
We are Bino Studios and we are currently working on a game proposal about making wine!
welcome to codename: wine game
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