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Bounce around the world and into real places. This pinball type arcade game takes place in various sites around the world, from natural wonders, to ancient civilizations, to the bottom of the ocean, and into the towers of modern world cities. As you play along, you'll also be learning about your destination, answering trivia to earn extra chances to complete the levels.

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MultiBall is now a real thing in Bouncey Adventures.

We knew we needed to have something more than just bouncing to make this game engaging. Today we announce that the code base has been updated to support Multi-Ball!

"With great multi-ball comes great responsibility" - Anonymous.

Phewy with that! We're gonna set this multiball spawner to 1000! Watch and LOL...

Note that now any of these balls can interact with the game mechanics the same way as when it was just 1 ball in the game. Better yet, you can lose your original ball as long as you still have one ball bouncing. The camera defaults to the next ball in line when a ball is lost. Finally, when you reach your target, the camera focuses on the winning ball.

We can't wait to add this into the maps, maybe with only two or three balls at a time.

Real World Locations chosen for Bouncey Adventures

Real World Locations chosen for Bouncey Adventures

News

Here's a list of the first 16 real world places where you will be able to bounce

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Bouncey Adventures PC Demo 0.2.0a

Bouncey Adventures PC Demo 0.2.0a

Demo

Same as the Android APK, but for Windows computers.

Bouncey Adventures Prototype Build 0.2a (Android)

Bouncey Adventures Prototype Build 0.2a (Android)

Demo

Same as before but with more complete GUI. Also now including a full menu (not all options are working) as well as the ability to actually earn points...

Bouncey Adventures Prototype 0.0.1a

Bouncey Adventures Prototype 0.0.1a

Demo 1 comment

A later alpha stage prototype exploring some of the different mechanics of the game. This is the next to last prototype before we shift to the beta builds...

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Bouncey Adventures
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Unity
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Style
Genre
Arcade
Theme
Education
Players
Single Player
Project
Indie
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Latest tweets from @subzerosquirrel

Do you want to have your own level design as part of the Bee Line release? If you are interested, DM me for details… T.co

Apr 23 2019

Always learn from others when the chance is presented. T.co

Apr 15 2019

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Apr 14 2019

I just found a pretty heinous bug in the last release of #BeeLine on the Play Store! Easy fix, but it takes a littl… T.co

Apr 14 2019

RT @SchadefoxArt: Furthermore, when I am elected Empress of the planet... It will be my sworn duty to have pockets in ALL dresses and… T.co

Apr 13 2019

But seriously, what are your thoughts on randomizing aspects of level designs, #gamedev ? Should the player get the… T.co

Apr 12 2019

#BeeLine landscapes are designed with terrain and trees. Flowers are placed randomly, as are enemies. Should I also… T.co

Apr 12 2019

When your player fails, you still have to give them something nice to get them to try again, #BeeLive is in beta i… T.co

Apr 12 2019

RT @yuuike: More updates on our game! Here's the shrine where you find your first NPC companion ☺️ #gamedev #indiedevT.co

Apr 12 2019

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