- [Gameplay] Movement is less “smooth” (and so easier to control)
- [Maps] To easy up matchmaking for the Assault Mode, official servers will mix TDM and Assault maps as in Demo servers
- [Maps] Favelas has some barrels in it
- [Weapons] New weapon: MP5 (less recoil but less damage than AK47)
- [Weapons] More cubes recharged after picking a backpack
- [General] Upgraded codebase to Unity3D 4.5.4
- [General] Horizontal FOV is fixed to 100 for each aspect ratio
- [General] When a custom match ends the user could change map/mode (possibly selecting a set of maps to be voted)
- [General] Removed the “Do you want to remove your server from servers’ list?” dialog (useless since private matches use password)
- [General] Vote Kick starts after killing 3 team mates (before was 2)
- [Editor] Added “Spotlight” prefab to enlight dark environments
- [Editor] Added “Torchlight” prefab to enlight dark environments
- [Editor] Added “Trap Door” prefab, to enrich gameplay in custom-made maps
- [Editor] Now you can delete unwanted characters/maps from the editor (in the load/save panel)
- [Fix] Sometimes, custom DM servers were not listing incoming connections in the lobby screen
- [Fix] Fixed characters’ poses inside TDM winning screen
- [Fix] Flashlight was disappearing inside wall when walking too near to it
- [Fix] Sometimes, Flashlight was visible across walls
- [Fix] Game was crashing when downloading a corrupted asset
- [Fix] Hurting team mates with explosives was incorrectly considered assist
- [Fix] Informations about selectable weapons where not correctly saved
- [Fix] Minor fixes