Still There
Point and ClickHow Far is Far Enough? STILL THERE is a story-driven psychological adventure game about lingering grief, technical puzzles, wacky AIs and dark humour...
GhostShark Games is a development studio founded in Rome by talented and experienced developers sharing their passion for games. We gained a strong experience in game development, especially with Unity3D, both on desktop and on mobile platforms. We are currently developing our own IPs but we also can provide game development services for hire.
How Far is Far Enough? STILL THERE is a story-driven psychological adventure game about lingering grief, technical puzzles, wacky AIs and dark humour...
Blockstorm is a FPS game set in a world made of destructible blocks. All maps and characters included in the game are made with the same tools that are...
By the end of 2005, Philippe THIBAUT (designer of historical videogames Europa Universalis, Pax Romana and Great Invasions) and Philippe MALACHER (AGE...
Mechanist Games may be based in Xiamen, Fujian, China, but our employees come from throughout both China and the world. Our multicultural work environment...
Zut are an independent games studio based in Brighton, UK. We create games with simple, fun mechanics, loads of replay value and a groovy retro feel .
Overkill is a company founded by a number of ex- GRIN employees, including founders Bo and Ulf Andersson, as well as awesome music person Simon Viklund...
A developer of adventure games including Murder In Tehran's Alleys 2016 , Murder In Tehran's Alleys 1933 , Devil In Capital , Forgotten Sound series...
We are a small, independent studio from Austin, Texas with a passionate team and some great games. Because we're indie, ANY help we can muster to get...