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Blind is a series of dreams of a girl who lost her sight in an accident. Main feature: most objects in the game are black, therefore it is impossible to distinguish between a floor or a wall, the ladder or a hole. Space is defined by rain, that, by colliding with objects, creates an unstable, but interesting image of the world.

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Second, polished Blind demo.

Second, polished Blind demo.

Demo 4 comments

Basically a polished version of a first one, with a few new elements, like moving platforms etc. I have included a sort of checkpoint system, so it has...

Short and early demonstration of gameplay.

Short and early demonstration of gameplay.

Demo

A sort example of the gameplay from an early alpha. There is a rain from the second chapter and balls from the third, to help to define the space where...