A mysterious first-person adventure with primary focus on puzzle solving and short story. The player will appear in a role of an architect being obstructed in an unfinished house trying to investigate strange happenings, after discovering evidence of a violent nature.
Playing in a role of a young architect, you are asked by an unknown man to help with some design decisions in the interior of his unfinished house. Accepting the legitimate request, you are taken to the house the same evening. Wandering about the interior, you notice a slight detail with your trained eye and turn to the man to tell him about blood stains spilled on the floor. That's when you get hit in the head, falling to the floor, passed out.
When you wake, the man's gone. Your phone is smashed and the only door out is locked. You are no hero, but there's no other choice than to investigate the strange whatabouts yourself. Looking around, your architect instinct tells you that you don't really need to open the door in order to pass through...
You progress in your investigation as you solve laid out puzzles, slowly uncovering the background of the events. The gameplay features cramped locations to boost the heaviness of the overall feel.
Puzzles are solved by interaction with objects in the environment and can have alternative solutions. The available objects and the order of actions may not therefore be strictly given. Some locations also let you choose from a number of puzzles. This increases the player's ability to solve the puzzles in their own understanding. Not all interactive objects, however, need to be puzzle-related.
Some time has passed since my last update about Blameless, which informed about the campaign on Steam Greenlight. After a short break and a few updates, Blameless is finally getting released on Steam.
Visit the game's Steam page now, Blameless will be out on October 13 for Windows and Mac.
The newest version - 1.3 - includes a number of new features:
Blameless has undergone some modifications, fixes and further performance tweaking. Blameless version 1.1 released. Help the game get to Steam, vote on...
Blameless has been released and is now available for download. Watch the release trailer.
Voice over is finally finished for Blameless, which finalised the remaining work needed to be carried out. Blameless is currently being tested for bugs...
Blameless has lately undergone the final stage of beta testing, environment improvements, menu overhaul, and cutscenes finalization. Beta has been submitted...
Language support added, select from English, German, Russian, or Czech. Blameless v1.2 also includes bug fixes and improvements.
This major release was compiled to address initial players' feedback and reported issues after release of v1.0.1. It brings better overall experience...
Blameless v1.0.1 fixes a reported glitch that skipped the interaction between metal pipe and the pallet after the seconds checkpoint.
Version 1.0, full release of Blameless. A glitch was reported in this version, please download v 1.0.1 instead.
Updated alpha v0.1.2 keeps the extent of the previous release v0.1.1, but fixes some major issues, such as accidental falling through the floor, or animation...
Updated alpha v0.1.2 keeps the extent of the previous release v0.1.1, but fixes some major issues, such as accidental falling through the floor, or animation...
so i played the game and i was wondering if there was going to be a second one? Blameless ended on the line that it was that was how this all began but it was far from over.
Voted! I almost forgot about this one.
Nebude pokračování, nebo rozšíření příběhu, popř. hra za poplatek? Díky, dobrá práce :)
Great little horror adventure, love the focus on story and logical puzzles, as opposed to cheap jump scares. I've done a write up over on Gaming Respawn: Gamingrespawn.com
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Just played a bit of the release and I really like it so far. The game has some good, unconventional puzzle elements, great lighting with an atmosphere that builds up over time. Kudos and keep it up!
Taquito, thanks, I'm glad you like it!
I played it, it was alright. A little confusing at some times. Didn't finish it though, I was able to circumvent certain tasks. I think you have to do something with a ladder at some point. Found a way around that and ended up somewhere I wasn't supposed to be yet. Couldn't go forward, couldn't go back, didn't feel like trying again. Other than that, good try, maybe, maybe you're on to something.
Where did you encounter this bug? "Couldn't go forward, couldn't go back", looks like something that needs fixing, but I can't do it without your input. Cheers
I got up the scaffolding by climbing a bar, and went over a wall. Then it saved automatically and this guy came out. Couldn't do anything with the stuff I had, tried all my items. None worked and I just couldn't get around the corner.
Thanks for the report, I'll take a look at this ASAP
Next time I play, I'll try to see where I can end up again x), you got my vote man.
That's great, thank you for your support.
Regarding the issue you came across, I am having a hard time reproducing it. It always behaves fine for me, but based on what you say, there might be something wrong with the colliders. Would you mind sending me the game's log file? It might contain an error report. Locate the file in "Blameless/Blameless_Data/output_log.txt". This file may have been truncated thou, if you've run the game again in the meantime. Regardless, sending the file to hudecv@gmail.com could do some good :) Thank you so much