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Blackshift is a grid-based, space-themed action puzzle game which isn't afraid of complexity — think Chip's Challenge on crack.

Stealing ideas abundantly from the golden age of PC puzzle games, Blackshift has over 50 object types which combine in countless ways to create mysterious and exciting puzzles.

Blackshift will ship with a tightly integrated level editor, and a subscription to the Level Pit, where players can share their own levels.

In developing Blackshift the focus has been on making a rock-solid engine that just feels good. This is what games like Pacman got so right — every detail down to the frame-by-frame timing of how your character moves and turns corners was tuned to perfection, giving that simple game endless replay value. Blackshift is doing that too (but without the simplicity).

Blackshift aims to be a game where nothing is half-baked. I'm developing it on my own time and my own dime, and I'm not about to cut cool shit to accommodate harsh market realities. It is now available for Early Access. Have you got what it takes to be an UNPAID GAME TESTER?

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Blackshift
Platforms
Windows, Mac
Developer
rogual
Engine
Custom
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @roguax

RT @BearerOfMessage: My small child repeated the ingroup meme I indoctrinated her with. How cute and profound! If only the outgroup were as smart as a child!

Sep 25 2019

Blackshift overworld WIP #indiegames #gamedev T.co

Aug 18 2019

RT @virginmedia: @_Freakyclown_ Posting it to you is secure, as it's illegal to open someone else's mail. ^JGS

Aug 17 2019

Adding words manually and filling around them T.co

Aug 17 2019

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