Biotiles is an upcoming PC game that combines the strategy of a puzzler with the immersion of survival horror. Lead the resourceful survivor Aurora through a campaign to reclaim the infected city by utilizing weapons, items, and followers to manipulate the board to your advantage.
Lately I've put a lot of time into revising code and implementing proper turn-based procedural flow. I am also reworking the health and infection meters as well as other interface elements. Over the next few weeks I intend to release a polished demo of the first few stages! Most assets for this are finished already, but the first stage involves some heavily-scripted hand-holding to introduce new players to the basic mechanics. Here's a brief overview of how BioTies plays:
I am currently working on BioTiles full-time and would love to hear any suggestions, feedback, and questions you may have. Thank you for your time and for your support!
An early demo of BioTiles that demonstrates the gameplay concept. Somewhat buggy with many placeholder graphics and sounds.
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This game seems interesting... Tracking and trying out Pre-alpha! Keep on going dude!