Beyond Flesh and Blood is a fast-paced, third person mech shooter, powered by the Unreal engine. Torn away from a peaceful orbital existence, Ethan's conscription sends him back to a broken planet. Blast through hostile scavenger forces and mutating enemy threats in order to discover the truth about a 23rd century lost Earth - starting with Manchester.
Javinder is usually assigned to handling the Elite pilots or more pressing strategic roles in the UGR intelligence division, however he uses his rank...
javinder - handler, beyond flesh and blood
His own squad, many operational ground troops and even UGR Officers of higher rank often look to Frank for leadership.
frank brittain - beyond flesh and blood
Alex Cunningham is a scientist and forthright engineer - he's been presumed lost in the field having already gone Beyond Flesh and Blood.
character update: alex cunningham
Beyond Flesh and Blood goes back to its indie roots for a while and asks for the PC gaming community to support development - and even be in the game.
from 9,000 unique demo downloads and into early access
In essence, the MK. 2 Combat Frame is based on the existing MK. 2, an engineering mech, but the
#meetthemechs: brand new mech! mk 2. combat frame!
With just a week to go until we submit the game to its first round of QA ready for the Steam release, we're about to show you all the mechs you can play...
Not on the big E3 stage - but we are in ID@Xbox, and we are planning a PlayStation release!
no flashy e3 announcement, but we are id@xbox!
The whole team at Pixelbomb Games Limited are pretty surprised and a bit overjoyed, actually, at 8,800 downloads for Beyond Flesh and Blood's pre-alpha...
8,800 demo downloads
Manchester's architecture, (almost) all the mechs, and the build notes you'll need with this PC demo.
new downloadable demo, it's 0.04 - build notes
A humble 150 downloads here on DB, but when we add GamersHell, and our own website - we have just topped the 1,000 mark! THANK YOU! FOR MANCHESTER!
celebrating 1,000 total demo downloads!
It's our release year! Here at Pixelbomb Games we are looking forward to becoming a larger and more prominent UK-based, internationally focused game studio...
2015 is shaping up to be our biggest year yet
We've released a Christmassy version of our demo. GIFTS ON FIRE! EXPLODING SNOWBALLS!
merry f***in' christmas from beyond flesh and blood!
Here are a few of the best moves you can muster in our demo for Beyond Flesh and Blood.
check out these smooth moves for beyond flesh and blood
Hey all, Phil here. As one of the 3D Generalist on the team I was tasked with creating a 3D game asset of the REBEL DRONE.
new rebel drones
We are tidying up new features on the game at the moment while we get ready for the winter. We could make all kinds of GoT and general hibernation references...
brand new environment art
Some new tweaks and fixes! We have created a 0.02 and a 0.03 based on suggestions and feedback from you all on Steam. You can download the latest demo...
demo version 0.03 now available!
We've released the demo and we would love for you to play (and help us fix any bugs!! We're a small team so of course there's only so much we can do in...
download the demo now!
This is one of lots of new screenshots we'll be revealing over the next two weeks revealing better demo gameplay.
new screenshots...new demo
Beyond Flesh and Blood is taking a few risks, and being ambitious - we've updated the mechs (you may have then these below) and done some new paintwork...
mk 1. mech paintwork refresh
This is a new game logo image we've been playing with, having got rid of the double helix we originally used in animation in the background. We felt this...
new game logo
Beetham Tower is an iconic building in Manchester city, and is immediately prevalent no matter where you are - it's a shard in the real sense of the word...
new concept art for beyond flesh and blood
This is the Mk.2 Mech, the 2nd playable combat frame that you'll use! Rendered in Marmoset with In-Game mesh and textures.
new in-game mech character
This is the Rebel in action, about to throw a molotov cocktail! Rendered in Marmoset with in-game mesh and textures.
new in-game rebel character
Beyond Flesh and Blood has been Greenlit by the community, in less than two weeks! Here at Pixelbomb Games, we are overjoyed and humbled by the support...
beyond flesh and blood has been greenlit by the community!
We are working on a pre-alpha demo so that we can get this in to the hands of the community, we hope to get feedback and welcome comments and critique.
pre-alpha demo to be released in july
A big thank you to everyone that has helped Beyond Flesh and Blood get into the top 100 on Steam Greenlight.
now in the top 100 on greenlight
A Big Thank you so far. Our team would like to give a massive thank you to all of the supporters we have had so far. BF&B has been received extremely...
a big thank you!
Beyond Flesh and Blood has now been released onto Steam Greenlight. We're counting on community support to get the game greenlit.
beyond: flesh and blood on steam greenlight
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