• Register

Besiege is a physics based building game in which you create war machines and lay waste to peaceful hamlets and lonely outposts. You must build a machine which can fulfil multiple objectives, from razing windmills to wiping out battalions of brave soldiers and transporting valuable Ore Stones. Create a trundling behemoth, or take to the skies, and let loose in fully destructible environments. Ultimately, you must conquer all Kingdoms by crippling their castles and killing their men and livestock.

Report RSS Menus in Besiege

Hello indie DB folks! For this update we thought we’d tell you a bit about the menus in Besiege and how they can be used to help you build your siege machines.

Posted by on

Hello indie DB folks! For this update we thought we’d tell you a bit about the menus in Besiege and how they can be used to help you build your siege machines.

The menus started out (relatively) simple - here’s an old screen of how they used to look.

https://media.indiedb.com/images/articles/1/172/171647/auto/141538063250d4ac394d2192d374577718533eba7a.png

As development progressed, we found that we needed to add in things like centre of mass, just to check whether the physics were right. In fact, a lot of the menu is made up of things that we needed to test the game with. This means that we have some options that we’ve left in for fun, such as an ignite option, where clicking on objects in the scene causes them to combust (of course, enabling this option removes the ability to complete the level).


This is a list of the menu functions, starting at the top left

Time controller – Speed up or slow the flow of time, helpful when precision is needed. Also just for fun!

Save and load – We made sure your siege machines are easily shared.

Undo and Redo – Really what the name would imply. Have you accidentally stuck a cannon onto a wheel? Undo it!

Translate – Used to move you creation about (within the bounding box).

Rotation – Rotates your machine on the vertical axis

Ground tool – Places your contraption directly onto the ground, so that when you press play it doesn’t hit the ground with a bump!

Delete Mode – Deletes any block you select

Key binding – Allows you to map certain actions to keys, for example shooting a cannon or extending a piston.

Bin tool – Deletes your entire machine.

Stats – info about your siege machine. We plan to add more to this. At the moment it shows the number of blocks in your machine and the centre of mass.

Free build mode – The only limit to the building in the game is the area in which you can build. This option lets you disable the bounding box, allowing you to build as big as you like.

Reset camera position.

Controls – a big list of all the controls in the game. Useful if you forget what key does what!

Game options – all the normal options (including graphics), plus some quirky ones that we have left in from development, i.e. the ignite tool and Invincible Mode.


Thanks for reading!

Matt and Marco

Comments
warrior_1
warrior_1

Nice.

Reply Good karma Bad karma+2 votes
NateBravender
NateBravender

XDXD Awesome!

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Besiege
Platforms
Windows, Mac, Linux
Developer & Publisher
Spiderling
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Purchase
News
Tags
Update
Browse
News
Report
Report
Share
Related Games
Besiege
Besiege Realistic Sim
Related Engines
Unity
Unity Commercial
Related Groups
Indie Devs
Indie Devs Hobbies & Interests with 1,661 members
Spiderling
Spiderling Developer & Publisher with 3 members
Unity Games
Unity Games Hobbies & Interests with 1,816 members