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This is the game that we are building along the Unity 2D tutorial / voyage we are publishing on Design a game in the video form. Full sources are on GitHub. Follow me @ppolsinelli to keep informed.

Post news Report RSS Fifth part of creating Teutoburg battle in Unity 2D: grids!

In this video and post I discuss grids (hex or not) in videogames and in Unity 2D development. Then we see how to apply grids to the Battle of Teutoburg development in Unity.

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This is the fifth part of a voyage in Unity 2D development, where we document in video the design and development of a simple strategic game reproducing the Battle of the Teutoburg Forest; here we make a more general discussion of grids in games. If you missed them here are Part 0, Part 1, Part 2, Part 3, Part 4.

In this video and post I discuss grids (hex or not) in videogames and in Unity 2D development: "Game Development with Unity 2D – part 5: A grid of Roman centuriae".

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