UPDATE: Being the first game that I coded in Java, Baneforge's main class has over 14,000 lines of code using just the base LWJGL libary. This made further development slow to a grinding halt, as it takes me more time to find specific lines than it does to actually type the code. Though I loved the idea of Baneforge, I am now developing a sequel to vampirism called Sands of Osiris.
This images shows some of the new objects that were integrated into Baneforge. Much of the art was taken from www.opengameart.org