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Multiplayer space sim. Where space is just the beginning.

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Insolent.
Insolent. - - 669 comments

Will you be putting the game up for sale on a pre-order basis, making pre-alphas, alphas, and betas available as you produce them? I would buy the game if you were selling it. I'm sure others would too.

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Backspacer Author
Backspacer - - 44 comments

yes, great idea, thanks

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Insolent.
Insolent. - - 669 comments

Impressive new features! Taking off helmets? Driving cars into spaceships? I assume you could then fly the ship, with the car inside, out into space! Very cool.

Could you drive a car out of the airlock and into space? And then bail out and jetpack back into the station? I know this wouldn't be productive, I'm just wondering about the flexibility of the engine.

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Backspacer Author
Backspacer - - 44 comments

Thanks for commenting!

About the alpha and beta mission I can't yet say if we will make (all of) them available. But yeah.. it will probably help getting those licenses a bit faster if we would do it like you mentioned.

About the car in space... Yes exactly like you said it! Make sure your not to far from the station when you finally get the change to try it :)

If you want to drive a car when your on a planet. You have to drive it into the shuttle before you fly out of the station. If you feel like driving/ floating it out of the shuttle while in space.... Yes you can :)

Can't wait to see all the funny stuff people will try to do in our game.

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Description

The video shows some footage of just a few of the many multiplayer features we have been working on lately; most notably the ability to cook off the hand grenade, take off your helmet, choose your name and role, scan for elements, and text chat.

We have been working vigorously every single day to meet several goals we have established for the Project. We are gearing towards an exhibition mission which will be featured in an upcoming video. We are still working with the free version of the Unity Engine; although we have had some small donations we will do not have enough for the full version of the software which will give us direct x 11 not to mention other features. We are pushing forward with what we have and laying the foundation for a rock-solid pre alpha.

www.backspacegame.com