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'Mine asteroids, refine and trade their ore, buy upgrades for your ship, hunt pirates in the procedural star systems and you’ll have only scratched the surface of this wonderful game...' RockPaperShotgun.com

Post news Report RSS Astrox : Build 63 is Live!

Well, I managed to get quite a bit done in this update. Of course I wanted to keep going, but with the holidays and family time... I figured I had better post what I have before I get overwhelmed with the festivities.

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Well, I managed to get quite a bit done in this update. Of course I wanted to keep going, but with the holidays and family time... I figured I had better post what I have before I get overwhelmed with the festivities. Anyway, lots more on the the way, I suspect I should have another one ready to go around the same time next month.

Let me know if you guys have any issues or questions about the new stuff.
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Here is what you will find with build 63:
Build 63
*Fixed alignment of buttons in REFINERY, CARGO, and HANGAR.
*Refining / Scrapping, Selling items in the refinery will generate a notification popup of results.
*Adjusted pop up box location in station.
*Adjusted Max systems allowed to 100.
*Fixed Tactical Command Ship bonuses.
*Fixed bug where buying a module, then refinining it would cause error.
*Buying and selling in the market will generate notifications.
*Station interiors are now somewhat randomly generated. (still going on this)
*Buying and Selling ships in the shipyard now generates notification reports.
*Buying and training skills at the university now generates notifications.
*Upgrading in the lab generates notifications.
*Leasing space in the hangar now generates notifications.
*Completing a job now generates a notification report.
*NPC ship no longer move when game is paused.
*Created new pilot face models, for a total of 16.
*Adjusted Engine flare brightness.
*Autowarp and Autodock options now saves.
*Added new skin design.
*Revamped Options menu, with new options and settings.
*Added new Sound and Music volume sliders and toggle buttons.
*Adjusted starting camera position on station load.
*Revamped targeting overlay graphics.
*Added back 7 unique asteroid models.
*Multiple graphics tweaks and enhancements.
*Engine fuel burn is now an option. Afterburners still require fuel.
*Added 2 new custom songs to the soundtrack.
*Revamped Warpgates, Stations and Asteroid models and textures.

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