Third-person action puzzle game with the crazy retro style. Play as a special agent ASCIILL in a huge alien temple. Take part in fast-paced encounters with inhabitants of the temple and pay special attention to numbers to solve puzzles and avoid traps.
I've been developing games for over 30 years and like to experiment with different game mechanics. One such idea is a third-person minesweeper-like rogue...
random labyrinths and third-person minesweeper, alien bugs, and the bresenham's line algorithm
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