
Factsheet
Developer:
Recursive Paprika
Based in Europe
Release date:
TBD
Website:
ardentseas.com
Available From:
Free - Steam
Description
Ardent Seas combines Classical RTS gameplay with modern Naval and Amphibious Warfare, and gratuitous amounts of missiles. Featuring three unique factions, and a vast arsenal of modern and futuristic weapons and units.
History
Ardent Seas started as a side-project between Koen and Helge, while working on a different game. We saw that there aren't many classical RTS games focusing mostly on Naval combat, and decided that we had to change that.
We were going to develop a prototype, then launch a crowdfunding campaign, to buy Unity Pro licenses, grow the team, an pay the bills. Originally, the plan was to have a pure Navy game, since then, the game has grown into something much larger.
The game was going to have a single faction, 8-9 ships, and some aircraft. Since our humble beginnings, we've expanded the game into 3 factions, and over 20 units per faction, and are adding a single-player campaign.
Features
- Three unique Factions
- Single-player campaign
- Player vs Computer skirmish
- LAN and Online Multiplayer
- Unit customization
- Impressive warships, ranging from Gunboats to Supercarriers
Videos
Overview: Tenorran Defense Navy YouTube
Ardent Seas: Alpha Gameplay YouTube
Images
Logo & Icon
Selected Articles
- "Ardent Seas is the Naval RTS I Didn’t Know I Wanted"
- Bryan Rumsey, Cliqist
Monetization Permission
Recursive Paprika allows for the contents of Ardent Seas to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Ardent Seas is legally & explicitly allowed by Recursive Paprika. This permission can be found in writing at https://www.indiedb.com/games/ardent-seas/presskit.
About Recursive Paprika
Boilerplate
A small team of independent developers looking to create original games, and types of games that simply haven't been done a lot.
More information
More information on Recursive Paprika, our logo & relevant media are available here.
Ardent Seas Credits
Helge Pharrherr
Lead Artist, Game Designer, Founder
Koen Mulder
Lead Programmer, Game Designer, Founder
Contact
Contact
helge.pharrherr@gmail.com
Homepage
ardentseas.com
Indie DB
indiedb.com/games/ardent-seas
Twitter
twitter.com/ardent_seas
Facebook Page
facebook.com/ArdentSeas
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks