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The story revolves around an unfortunate accident, the protagonist finds himself lost inside an unexplored cave that seems to be bound to his emotions, exposing neglected facts about his ominous past. At this 2D adventure platformer, a young adult engages in a journey to find and accept himself, he’ll jump between platforms, do multiple dashes, and manipulate the room content by changing its predominant color, going through the darkness of this cave until reaching the light and whatever awaits him in the afterlife.

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Hey guys! Today we'll be sharing the current state of "Anything but Dark" by showcasing a recent prototype of a boss level. It is worth nothing that the animations are not final and will be improved in the future.

Epilepsy Warning: The video demonstration rapidly flashing imagery at certain points, mainly of colours being swapped rapidly, please view it with care.


This level was designed with the intention of causing a feeling of anxiety in the player, by making use of an entity that persecutes the player for its duration. Currently this entity is represented by a moving wall with spikes attached, whick is a placeholder that is meant to represent danger and bring about a sense of hurry in the players as to not die to their hunter.


During this segment, the player has different paths available at certain points to pass through them. There is also a necessity to choose between them without thinking too long, as the boss approaches quickly and can catch up if too much time is taken while deciding on one route over another. This design choice lends to the desired feel of the level, as it is meant to heighten the sensation of anxiety felt while playing, putting pressure on the player to perform at the peak of their ability.


With all this being said, check out the gameplay in the video below and we hope you enjoy what you're about to see!


Devlog #1 - Concept Art

Devlog #1 - Concept Art

News

A look at the early stages of our concepting phase for the desired look for "Anything but Dark", as well as how it evolves through the narrative.

Overview of Anything but Dark

Overview of Anything but Dark

News

A 2D adventure platformer where the play will jump between platforms, dash multiple times, and manipulate a room's content by changing its predominant...

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Anything but Dark
Platforms
Windows, Mac, Linux, Switch
Developer
Doomers Inc.
Engine
Unity
Contact
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Release date
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @doomersinc

RT @placeholder_dev: Hey everyone! Hope you had a great week! You might have noticed an absence of posts this week. We apologize, but i… T.co

Mar 27 2021

RT @bottomtext_dev: Today we start the day with something special for you! Here you have the first capture of the beginning of our game… T.co

Mar 27 2021

Hey guys! We want to share with everyone our third post on IndieDB where we (finally🙃) share some gameplay so if yo… T.co

Mar 25 2021

Working on some new things that we will share with you guys tonight so keep your heads up for a new post that will… T.co

Mar 24 2021

RT @KompanyKoala: Checkout this new Concept Art for the jaguarundi 🐱 in our newest game Caapora - Oath of the forest, made by our awe… T.co

Mar 24 2021

RT @ZealotGame: Temper your eagerness, after all, a master work mustn't be hurried... In the meantime, you may wishlist Zealot at:… T.co

Mar 20 2021

RT @StudiosThetip: Save all the fishies!! Here's another preview from the new level in Nok #screenshotsaturday #unity3d #forestT.co

Mar 20 2021

Hello everyone🤗 We wanted to share with you guys our IndieDB account and its second post *hype* (it's about concept… T.co

Mar 15 2021

What's a main character without a sidekick right? 😊 This here is our little friend that helps our main character, W… T.co

Mar 13 2021

Hi guys! We wanted to share some of our main character concepts made by our artist. His name is Will and he is a yo… T.co

Mar 10 2021

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