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This is Animal Dominion, the first REAL MMO Grand Strategy wargame for Windows under development by ProgOrion. At this moment I'm working on my closed apha version to test it with my close friends and colleges. I'd like to release a closed beta version during 2016. If you'd like to join to the test team, please register via my newsletter function. (You should know that the game won't be free after the beta tests, but it's likely that I will give some special offers to my testers).

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What do I have at the moment. The development started around 2 years ago, although I had months long pauses.

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Please feel free to register as a tester on my game's website! Thanks!
www.animaldominion.com

8. April 2016 - I've made a launcher and automatic updater for the game. I'm working on my dev. company and some other non-game related stuffs as well, so I can devote more time for the game.

2. February 2016 - The networking, the game framework, the officer/ruler profile pictures, some other graphcis, basic game mechanisms and some functions such as registration, login/logout, area terraforming, area occupation or attack, with a basic map and menu system is done. After 2 years spare time development, I'd like to allocate more time to my project by starting an indie company.
I have to implement the dimplomacy system, a real battle system, and create the race specific logics before I can make the client user friendly.


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