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Play as the Five Members of the Fourth Squadron and shape your own path in a handcrafted world, with unique characters and battle your foes using the game Adaptive Turn Based Combat System.

Post news Report RSS The Final Chapter is Available Now!

After three years of development and more than a year and a half in Early Acces, the Alder Forge final chapter is released.

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Introduction


When the game was announced in March 2021, I promised four chapters and three realms to explore, today I'm glad that I could honor that promise, the Final Chapter is available now alongside the transition to the Final Early Access Phase.

Members of the Alder Forge Community, We Are Hereby and Officially at the Start of the Final Early Access Phase and the Final Stretch to Launch.

Update Manifest:

  • The Final chapter is completed and unlocked, members of the Alder Forge Community who finished Chapter 3 (They're in Story Point 3.F) can progress further in the story until the end of the game.
  • Status ailments, buffs, and debuffs tracking icons are added in combat to the stat details UI.

  • A Freebie Gift DLC folder is added to where you installed the game and includes the following:
    1. PDF file: The detailed full continent map.
    2. PDF file: Val Fiery Netherwave Sangréal Bloodline.
    3. PDF file: De Roy Netherwave Sangréal Bloodline.
    4. PDF file: Sieg Vulpes Netherwave Sangréal Bloodline.
    5. 4K Artworks folder for the majority of the main characters appearing in this game.
  • Removed the combination to execute the Anima Latent Skill and replaced it with one button that you can freely set in the Main/Pause menu key binding section. (It is recommended for members of the Alder Forge Community who modified their key bindings to check both Keyboard/Combat and Controller/Combat Tabs before resuming their adventure.)
  • A full VFX and SFX pass is done for all the party members and guests as well.
  • A full VFX and SFX pass is done for the mobs alongside a few bosses.
  • NPC's Dialogue boxes and Optional Conversation Events' A or Enter buttons will fill the dialogue first then skip afterward. (If it is not filled already). The Text speed controls were added as well during Phase 3.
  • The Soundtrack from the start of the Prolepsis has changed from the "Fourth Squadron - Disc 1" to "Battle of Voxenhold - Disc 3".
  • Multiple Conversation sub-events were added to the Pax Residence during the Purple Night in the Final Chapter.
  • The Anima Latent Progress Bar is redesigned.
  • VFX and SFX pass for the characters' animations during exploration.
  • Some of the skills' SFX and VFX have been reworked.
  • UI SFX and VFX during combat are updated.




Video Subject: Finale Gameplay Trailer

6 Knights Poster

Screeshot 46

Roadmap To Launch


During the Final Stretch to Launch, I will go back to the start of the game for a quick final quality pass starting with the Prolepsis and Chapter 1 and moving forward until the Final Chapter.
The Launch Date and the moment we will leave Early Access will be shared with the Alder Forge Community a week before launch.

Kind Regards,

Zine. E. Falouti

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