A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.
Here's a tour of what I've made so far - the editor, the combat, and the custom coats of arms you can create. I hope the audio's clear enough.
first, audio was understandable
really looks cooler than i expected from the videos, the features are really interesting!
only thing that kinda bugs me are the static" ships, maybe they should hover up/down or forward/backwards from time to time, or move a little when hit.
Overall really looking forward what you will bring
Yeah, getting the ships to be less static is definitely on the list. Some of that will involve better physics, and the rest is basically having details and animations, etc.