Imagine a world where the villages of humans were scattered along mountaintops, and the world below was completely blocked off by an impassible wall of clouds. In a world like that, advancements in air travel would precede both land and sea. This is the kind of world that Aero Empire is set in. In this world, the player can rise through the ranks, from a lowly gunner manning a turret aboard an airship to the commander of several airships, ordering the crew of your own airship and the captains of the airships in your squad. Aero Empire is a cross-genre game, incorporating elements of role-playing games, shooters, flight simulators, and squad combat. Production on the game started November 25th, 2008, and is scheduled to release by the end of 2010, and a potential sequel focusing on nation management may come later. The single player version will be free to download and play, with no restrictions.
Some screenshots demonstrating particle effects - both within clouds and outside. Included is a shot from deep within a dark cloud, from within a lighter cloud, and a nice shot during sunset.
This would probably be more epic without the particle effect - but I took this screenshot to show off the particle effect lol. These particles are very primitive sprites I made quickly without a good movement pattern, but it shows off the rendering of particle effects well. For the preliminary gameplay video (which will be done in a few weeks), there will be a better particle smoke exhaust effect for the airships.
great work on everything, exciting looking concept and the artwork is great.
keep it up.
Thanks calmflow! It's good to hear comments like that. ^_^