EECS 494 group project from ToastyLion Studio. This is a deck-building 2D shooter game where players use their books and spells to defeat the evil wizard.
What we changed:
Why we made these changes:
The feedback we received last week was extremely positive, so this week our focus was centered on polishing up our game and creating good marketing materials. To do this, we made many improvements to our game assets like level design, level aesthetic, music, and sound. We also spent a good deal of time fixing any bugs we still had. All of these changes were made in an effort to ensure players have a cohesive, smooth, and fun gameplay experience. Also, we really wanted our game to look and sound great so that it feels great to play.
What’s Next:
This is the beta release note of A Grimoire's Tale. In this release, we modified our attack system, added smooth level transitions, added more music and...
This is the alpha release note of A Grimoire's Tale. In this release, we finished all features including attack systems, enemies and UI.
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