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This is a VR experience which shows how virtual reality can invoke an involuntary response. I created the first scene - the canyon - as I wanted to demonstrate the effect to friends without having to guide them through a game to a suitable point. It was so effective I wanted to expand on it. This is very much aimed at being an experience you can keep in your library and bring out to show new users - it isn't a game so there aren't any challenges in it, and will have less effect on veteran VR users.

The current stationary scenes are:

  • A wooden bridge over a canyon
  • A narrow ledge on a cliff
  • The top of a building in a city
  • Being in a dark passageway with only a flip lighter
  • Being trapped underground with the walls closing in
  • In the ocean surrounded by sharks
  • On a window cleaning gondola on the side of a skyscraper

There are also scenes which include player movement:

  • Performing a base jump
  • Swinging round a city with grappling hooks
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A Fear Of Heights, And Other Things
Platforms
Windows, VR
Developer & Publisher
Fulby Technologies
Engine
Unknown
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Style
Theme
Realism
Players
Single Player
Project
Indie
Play With
HTC Vive
HTC Vive HTC Headset
Twitter

Latest tweets from @arduxim

RT @FulbyTech: HC-05 Bluetooth module now working, so next up is a quick #unity to Arduino protocol to pass the #VR glove's state… T.co

May 23 2018

RT @FulbyTech: Testing the latest finger joint designs for the pneumatic #haptic #VR glove. The #Oculus Touch mount and elastic ar… T.co

May 22 2018

Rotation sensor for the finger joint of the #haptic #VR glove is now integrated - next up will be some #unity3d cod… T.co

May 19 2018

RT @FulbyTech: Testing the latest finger joint designs for the pneumatic #haptic #VR glove. The #Oculus Touch mount and elastic ar… T.co

May 19 2018

RT @FulbyTech: Check out the latest updates on the #pneumatic #haptic #VR glove here Fulby.tech

May 17 2018

RT @FulbyTech: Some of the many iterations of finger joint for the #pneumatic #haptic #VR glove, plus back left is the #Oculus Tou… T.co

May 10 2018

RT @FulbyTech: It wouldn't be a real project without hot glue #VR #haptics T.co

May 8 2018

RT @FulbyTech: First iteration of an #oculus Touch mount - this is just for dev purposes, for later iterations of the pneumatic… T.co

May 5 2018

RT @FulbyTech: New blog post covering the progress made on the #pneumatic #haptic #LEGO #VR glove during the last couple of weeks:… T.co

May 4 2018

RT @FulbyTech: Next iteration of the joint for the pneumatic #haptic #VR glove. The part in the middle is to allow the greater var… T.co

May 4 2018

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