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An artistic platform puzzler about different facets of life and personal experiences. Each level represents a personal theme, which is conveyed through the level composition, challenges and soundscape and is narratively structured around a poetic structure. The association between movement and sound is an elemental aspect of the game and the soundscape is generated based on the interactions of the player. In Japanese culture the frog is seen as a symbol of luck and throughout the progression of the game each step reflects the small steps and jumps we as humans do to progress in our lives, ambitions and dreams. While the player only controls the jump of the frog (direction, strength and time), the dynamism of the levels creates a number of varieties and challenges. Dynamism is created through the fact that landing creates ripples, which affects other elements in the level.

Post news Report RSS a dream? - a poetic experience (free demo + new trailer)

"a dream? - a poetic experience" has now a free demo available at itch.io. It is an artistic puzzle platformer about different facets of life and personal experiences. Each level represents a personal theme, conveyed through level composition, challenges and soundscape and is narratively structured around a poetic structure. In Japanese culture the frog is seen as a symbol of luck and throughout the progression of the game each step reflects the small steps and jumps we as humans do.

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Genre artistic puzzle platformer | Game Auteur Sina Jafarzadeh | Platform PC/Mac/Linux
Release Date End of 2016 | Press contact Sina Jafarzadeh | Twitter | Facebook

A free demo of "a dream? - a poetic experience" is now available at itch.io. It demonstrates 15 levels of the final game and is supposed to demonstrate the experience and support the Steam Greenlight campaign.

Description

  • "a dream? - a poetic experience" is an artistic puzzle platformer about different facets of life and personal experiences.
  • Each level represents a personal theme, conveyed through the level composition, challenges and soundscape and is narratively structured around a poetic structure.
  • In Japanese culture the frog is seen as a symbol of luck and throughout the progression of the game each step reflects the small steps and jumps we as humans do to progress in our lives, ambitions and dreams.
  • The soundscape is generated based on the interactions of the player.
  • It offers 40 stages with different themes and associated obstacles to overcome.

Screenshot05

Screenshot10

Game Mechanic

  • While the player only controls the jump of the frog (direction, strength and time), the dynamism of the levels creates a number of varieties and challenges.
  • Dynamism is created through the fact that landing on an object creates ripples, which affects other elements in the level based on their characteristics.
  • Ripples are created not only by the player, but by any other frogs in the level, similar to the effects other people have in one’s environment.

Download the free demo at itch.io and consider supporting the game's Steam Greenlight campaign.

Genre artistic puzzle platformer | Game Auteur Sina Jafarzadeh | Platform PC/Mac/Linux
Release Date End of 2016 | Press contact Sina Jafarzadeh | Twitter | Facebook

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HenryT77
HenryT77 - - 501 comments

" artistic puzzle platformer" - I like it! I will try demo.

Reply Good karma Bad karma+3 votes
SiJaf Author
SiJaf - - 1 comments

Many thanks!
If you enjoy it, feel free to spread the word :)
I would also love to hear your feedback!

Reply Good karma+2 votes
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