Dark Storm is a story-driven stealth/action game featuring both true first and third-person perspectives. The game stars Amber Kingsley, a strong-willed former soldier that is down on her luck; now working with Ancile as a low end security officer at the Irving Alaskan Apex Facility. Dark Storm is designed as a multi-part game that will be released episodically on the PC. The first game that is currently in development using Unreal Engine 4 is called Dark Storm: Ascension, which is targeted for a 2017 release.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Audio/Music located Anywhere.
Posted by Adarkstormiscoming.com on
Required Skills (Any or all)
3ds max, Maya, Zbrush, Blender
Understand Baking and Usage of Software such as Xnormal, Zbrush, Topogun and Headus Uv Layout
Retopology and the process involved
Excellent Texturing and Unwrapping Skills
Collaborate with art directors, designers, programmers and animators on object specifications, functions, style, limitations, etc.
Incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation while building objects
Strong sense of surface development, proportion, and mechanical functionality
Strong artistic sense balanced with good technical knowledge
Sketching, drawing, painting and design skills desirable
Thorough knowledge of 3D Max or Maya, Photoshop, Zbrush, Mudbox and other 2d/3d applications
Experience creating high-poly models for normal ripping purposes
Good communication skills and the ability to work well in a team environment
Passion and desire to create great games
Send a resume to