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Old school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression (skills, crafted items, professions, and proficiencies), heavy crafting influence, and more.

Add media Report RSS 7YRL Graphics & gameplay infrastructure prototype
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Description

New features since last video: Attack/Defend flow, Actor Emotes, Monster AI, Item Powers, Player classes, data driven player skills, health bars, rogue/mage/hunter tiles, resting, and tons of bug fixes

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jeffsim
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1024×768
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7YRL_WIP_Update_2.mp4
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