Initially a fork of 0AD, the realtime strategy game targetting city phases and fun play, it combines RPG and co-op features with RTS. It simulates world history starting at 200 000 B.C.E. and features realism like flow of time, lively atmosphere, civilization merging and foundation, day night cycles, weather, seasons and an elaborated tech, commander system as well as a hybrid AI for RTS-RPG style game play (coop, p2AI, AI2AI, p2p). Travelling time may give rise to questions about the circles the world seems to be caught in, e.g. conflicts, misunderstandings and group, personal interests to the disadvantage of the beauty of the world
Incredibly awesome model by dundaglan. Particles 0BC. Water and relative particle velocity code wraitii.
Aircraft code initial version by Ykkrosh.
Three typhoons hiding here? - No, 4. :P Sorry for the bad quality, the four fighter jets just split up into different directions when I took the screeny, so I had to zoom out way too much.