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Post feature RSS Unknown Worlds Videocast #6

Unreal Worlds 'Cory Strader' takes you through the Concept to Game process with the Hive model.

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We work with specialized offsite contractors which means we can get exactly who we want to work on each piece of art, but requires more feedback and iteration. In this videocast, NS2 Art Director Cory Strader describes this revision and feedback process, illustrated with the "hive" model created by that fantastic Marcus Dublin as a case study.

Thanks to Jon Finger who filmed this (in HD this time!) and put the video together afterwards.


Let us know what you think!

Comments
Lt.SnoWolf
Lt.SnoWolf

Epic people the hive is cool as hell!

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