"RPG MAKER VX" is a software that enables you to create your original role playing game without any special knowledge. The process is very simple. First, create a map which becomes the stage of your adventure. Secondly, setup the hero, monsters, items, magic, etc,all the things you need to play the RPG. Finally you can complete your very own RPG by creating the events and placing them around the map.
In the previous RPG MAKER XP you had to use the script called RGSS but now you can use most of the functions with easier setups. You can save time by making frequent using events with one single command, and by making beautiful maps with little operation.
For players who are unable to prepare character graphics and music by themselves, we have made various sample data. The samples are made to meet specification for the game and tuned to the most attractive high quality level, so that anyone could enjoy the game right away. Of course you can import and use your own original materials as in the previous RPG MAKER XP.
As before, there is a function in which you can save your created game and play it with the computers of other people. It's possible to burn it on to a disc and give it to your friends or distribute it over the internet for other gamers. It goes without saying that you can market your game as a shareware, too.
As you may have read in the game's description, Eremidia: An Empty Tome is a redirection of the previous Eremidia: Dungeon! with a slight adjustment in contents and major changes in storyline as well as the presentation of the game. This decision is made as an answer of Eremidia's decline since last year.
The changes are meant to be a vessel of either unreleased, shelved, and scrapped working concepts of the game's previous versions. Some were given drastic chances in the process as well. Here's summary of notable changes in the current build:
Back when in Eremidia: Dungeon!, the Scout is more like a "pokemon trainer" who brings the summoned characters into the depth of dungeons and that's it. The Scout gives little impact into either the game and storyline; it's the Frog King who decides the flow of story and to where player should go.
Now, in Eremidia: An Empty Tome, the story will revolve around the Scout whose choices will make impacts throughout the story. Bound with 'karma' pseudostat, every action made will come with the consequences. Also, the Scout takes the first seat in battle; they--both male and female one--come with their skill set, and are versatile fighters who can fill in many scenarios.
Eremidia: An Empty Tome takes place in a similar place like the previous Eremidia project: a desolate island far from the mainland. However, there's a twist in the setting; the island now is a floating island in the sky, and the game's intro tells the player about the expedition conducted by the King himself--one-way expedition that traps the whole crews in that island.
The first area player will stumble upon is the Void Rift, or Rift in short. While it barely describes its connection with the floating island, some NPCs have hinted the correlation between the floating island and the Rift. It's player's task to find out the connection between them and what implications it may create...
Improved Battle System
Eremidia: Dungeon! was known by its Grid Battle System, which is now improved in Eremidia: An Empty Tome. Tile Break and channeling spells have been added as well as enemies' behaviors in battle; some might be charging forward, while some others might retreat to the back row and safely cast spells. Some bosses even have skills that derived from the allies!
Also, some more battle animations added into the game and old animations have received treatments.
Chapter One: Nordborough Keep
First installment of Eremidia: An Empty Tome's side stories has been included into the current build, in fact, the side story is tailored as the introductory chapter for the next chapters will also incorporate several side stories for the Scout to unravel.
Chapter One is set in a 'fictional' realm where the ruined Nordborough Keep stands firmly atop the hill. The Scout and party are to investigate what really happened around the keep and ultimately return to their home realm. They'll meet up to five characters along their way around the keep, and although it's only a short chapter, it has multiple ending.
You can give the whole new Eremidia: An Empty Tome (the current build is still named Project Dungeon). Download here.
Last Dream: World Unknown launches June 1st, 2017 but you can get an early taste of the game with the Last Dream: World Unknown Demo on Steam.
Selatria: Advent of the Dakk'rian Empire is now available for purchase!
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