Jenesis Engine (JE)was custom made for the The SCND Genesis (SG)game franchise. The games unique structure and gameplay required something built from the ground up to adequately support them. JE inherits all of Javas features such as cross platform and architecture support as well as multithreading. Version 1.0 which was used in SG Legends is free, under the GPL verion 3 license. The upcoming SG Legacy is built on Version 2 which is under a proprietary license. The Lite version, which shall be used on Live and is based on JavaScript, is currently under the GPL version 3 as well.
In case you missed it my current game is being written in OpenGL 3, which is basically the equivalent of DirectX 10. When I made this decision in 2011...
tech feature - time to drop directx 9/opengl 2?
This is the first entry in my tech feature series, which will help give you a better understanding of the tech powering Legacy. Legacy is built on top...
tech feature - visuals and performance
Hello everyone, I'm pleased to announce that the The SCND Genesis: Legacy is under active development. It is the direct sequel to Legends. Just like its...
the scnd genesis :: legacy announcement
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