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CrowdCore is a game engine currently in development and written in C/C++ with Python server as backend. Few of the features are sound, AI, component and client-server networking system. It currently runs on DirectX 9 platform with HLSL and CG shaders support. Upcoming Game Title(s) Project: Zero Hour

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Add media Report RSS BSP Demo 2 with Fog (view original)
BSP Demo 2 with Fog
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Description

Another BSP Map loading test demo with exponential fog using DirectX 9 rendering. "Ironwood" map from Quake III modding site [ Sst13.de ]