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Brahma is a 3D game engine with a rather retrofuturistic design, intended for small studios and solo developers. It's being written from scratch in C++ using standard Windows API and no third-party libraries. This technology introduces an entirely new class of low-latency real-time engines that make special timing requirements, treating frames as video fields with a target time budget of 2-4 ms each, down from 16-33 ms frame budgets normally seen in game engines. It evolves in a different way than other modern engines, rejecting conventional BSP, Z-buffer, floating-point coordinates, and most of the lame screen-space effects in favor of innovative and efficient techniques. The engine is non-Euclidean capable to some degree; also it supports true displacement mapping for sectors as a means to virtualize geometry that affects collisions. The engine is also carefully designed to be easy and convenient to develop for, yet versatile and adaptive to any needs.

Description

The first public test build of my NIPSYS64 framework with Brahma Engine. This is a work-in-progress version with a built-in map and resource editor. No gameplay can be programmed with the engine tools so far. Please check if it runs on your machine and functions properly. You're welcome to leave any feedback that can help me finish the engine. Installation: unzip into an empty directory and follow the instructions in README.TXT file, or launch RUNGAME.BAT to start right away. Extra stuff: Duke Nukem 3D Voxel Pack, Voxel Doom by Cheello

Preview
NIPSYS64 v1.2 Demo 6
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SPY-maps
SPY-maps - - 2,906 comments

Awesome, a test version!
Have downloaded and installed it, and it runs a Doom.wad so i could walk through the game. It was all still static, but, it showed the world. Skybox was odd and some screen terring was occuring but that has probably something to do with my settings.
That you released a beta/test/demo proves to me that you are still, after all these years, working very hard on this engine. And that things are coming along nicely.
Please keep working on this, as you do, and maybe one day this will be the new Eduke32/mapster !

greetings, a long time fan,
Leon

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