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This patch fixes some issues in leaked ThreeWave CTF version for Deathmatch Classic by Valve. Read the description below.

[Patch]ThreeWave CTF crossplatform v1.0.1
SSB-01 - - 12 comments

Regarding the missing textures in a bunch of maps, the issue seems to be that a bunch of them have bad .wad paths in the internal .ent files (referring to /games/sierra/half-life/..., rather than /hl1/dev/release/...), and none of the ones that use TFC textures actually load tfc.wad.
It can be fixed pretty easily by using BSPEdit to point them to the right place, but there's still 60-odd textures missing after doing this, including all the medieval (med_) ones and a few edited from base HL1 textures.

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