It's finally here: the free pre-alpha demo of Starxium 20XX! You can play with up to 16 players and up to 8 teams.
It's finally here: the free pre-alpha demo of Starxium 20XX! You can play with up to 16 players and up to 8 teams. You'll need to be connected to Steam to have multiplayer, but if you don't have it, you still can play on the freeride mod to drive alone on the highway.
DISCLAIMER: The only purpose of this demo is to discover the gameplay of Starxium 20XX. It's not optimized, probably full of bugs and missing 95% of the features of the final game. Just enjoy your play, don't be too picky on the current state of the game, and remember it's a free pre-alpha demo :)
The goal is to capture the convoy by staying near it while repelling your opponents. The first player that fill its data bar makes his team win.
Use ZQSD / WASD to control your car. Once your wheels don’t touch the ground, you can control your car mid-air with the same keys. Aerial tricks charge your battery located on the rear of your car.
Shift provide a boost and left click turn on your power, they both consume a bit of your battery. You can control your camera by right clicking and move your mouse
Use AE / QE (set/reset) for the cruise control. You should get used to the physics before trying this.
If you're looking for teammates or opponents to play with, you're welcome on the discord server!
And don't forget to wishlist the game on Steam ;)
Hey guys love the concept and everything, it looks amazing but I tried the game and the physics feel super sluggish. The WASD controls in air are pretty bad if I could increase reduce my rotational speed mid-air with something like shift or control that might make it a bit better. Currently, find it way too hard to do tricks and there are no assists to help with launching/landing. Found myself constantly getting launched into the air and doing 180s upon landing or just flying off the map too often, basically if i were to play id only be doing backflips or barrel rolls 1 at a time. Also would love the ability to control my yaw axis on top of the pitch and roll.
My main complaint has to be that racing games are terrible on keyboards. The only ones that I can justify being on keyboard+mouse are very pretty racing games that have a million assists and that only works if you don't actually play racing games seriously or are just someone who is used to no physics in a game like the original NFS games. I play racing sims and sim-like games so I need some physics to work with so I can actually beat opponents or have fun, currently, the skill ceiling feels too low.
Hopefully, you guys are gonna be getting controller support setup sometime soon because until then I can't enjoy playing the game.
Also drifting is something I kill for in my racing games.
Best of luck with everything <3