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Here it is, the version of the game we took down to EB Expo 2012, a lot of things changed in this build, completely overhauled the art style, designed a new level to better test intended gameplay, all new hero character and enemies!! Including the infamous dragonbird. Not to mention all new combo perks made up of speed boost, jump height and reduced damage knock back.

Grapple Knight Demo v.

The mechanics had a nice Megaman-ish feel to them, I liked that aspect (though they could be improved a bit) and the further stages could be opened for more challenging concepts.
Also, the music goes well with the ambient of the stage/game.

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