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Our motto, “No Barriers, just Power Ups” means that when we make something (be it games or otherwise) we want to make it as easy as possible for our target market to pick up and play. We want to create experiences for the player/user that make them feel good to play, anything that will help a player reach that fun point of an application/game sooner rather than later.

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Grapple Knight

Grapple Knight

Platformer

Play as Jouren as you take up the mantle of a fallen knight to journey through a myriad of environments and battle hordes of twisted creatures; on a quest...

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Twitter

Latest tweets from @redknight_games

RT @8BitHorse: @RedKnight_Games Grapple Knight is now on 2D RADAR, our list of promising 2D games in development: 8bithorse.blogspot.com

Apr 1 2014

RT @DiscordGames: I just backed Grapple Knight on @Kickstarter Kck.st

Dec 20 2013

RT @ReadRETRO: While we're at it, you've only got 6 days left to back the promising @RedKnight_Games' Grapple Knight: T.co - #retrogaming

Dec 17 2013

RT @linuxgamecons: #Kickstarter : #GrappleKnight #funded and it comes with a Linux, Windows, and Mac #demo Wp.me

Dec 17 2013

RT @capsulecomputer: CC NEWS: Grapple Knight Funded on Kickstarter, Hopes to Hook into Stretch Goals Bitly.com @RedKnight_Games #GrappleKnight

Dec 16 2013

RT @GameZoneOnline: Grapple Knight is the retro 2D platformer fantasy game that you remember from your childhood: Bit.ly @RedKnight_Games

Dec 16 2013

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