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Animiks is a program for animating skeletal models. Files from Half-Life and the like. The types of processed files are * .smd, decompiled * .mdl. Animiks was conceived as an addition to the MilkShape program, to simplify animation, but it can be used independently. In MilkShape, it’s quite convenient to snap the skeleton to the model points, but animating and working with frames is extremely inconvenient.


I can't wait to try this out.

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