I am a one-man studio based in Prague in the Czech Republic. My first title, Blameless, is a first-person adventure developed in Unity. Inspired by Penumbra series, it targets to be in the thriller genre with the focus on story and puzzle solving. My rationale for creating this game is the lack of similarly themed games from the first-person perspective.
Language support added, select from English, German, Russian, or Czech. Blameless v1.2 also includes bug fixes and improvements.
This major release was compiled to address initial players' feedback and reported issues after release of v1.0.1. It brings better overall experience...
Blameless v1.0.1 fixes a reported glitch that skipped the interaction between metal pipe and the pallet after the seconds checkpoint.
Version 1.0, full release of Blameless. A glitch was reported in this version, please download v 1.0.1 instead.
Updated alpha v0.1.2 keeps the extent of the previous release v0.1.1, but fixes some major issues, such as accidental falling through the floor, or animation...
Updated alpha v0.1.2 keeps the extent of the previous release v0.1.1, but fixes some major issues, such as accidental falling through the floor, or animation...
This version aims to evaluate the gameplay, puzzles, controls and overall atmosphere. The storyline is merely hinting away the plot featured in upcoming...
This version aims to evaluate the gameplay, puzzles, controls and overall atmosphere. The storyline is merely hinting away the plot featured in upcoming...