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We are an experimental research and development lab that fosters the production of computer games and game-related research. The lab supports exploration of these areas of focus: Game Aesthetics through experimentation in the look, sound, language and tactility of games; Game Context through development of games that involve the body, new interfaces, physical space and performance in new ways; and Game Genres through examination of the socio-historic-political discourse around games and the development of new game genres that challenge the presently accepted boundaries of what games are about.

The UCLA Game Lab differs from more traditional game development contexts through an emphasis on conceptual risk-taking and development of new modes of expression and form through gaming. The lab supports projects that will establish new paradigms for gaming that emphasize the self-reliance and personal expression of the gaming artist.

The UCLA Game Lab’s primary function is as a research and production space for collaborative teams to pursue focused work on gaming projects, while benefiting from the technological infrastructure and expertise provided by the lab staff and faculty. This type of incubation space creates a context of community, interdisciplinary exchange, privacy, focus and continuity that is vitally conducive toward the completion of ambitious game projects.

In addition to producing games and research the lab also functions as a center that develops public programing around critical issues in gaming. Including: public lectures, workshops, exhibitions, a visiting artist program, and an annual public festival at the Hammer Museum.

At UCLA, the Game Lab encourages the development of organic relationships across a multitude of disciplines. Game production and research brings together individuals from diverse disciplines such as visual art, design, media art, animation, music, theater, film, dance, creative writing, architecture, sociology, philosophy, psychology, history, computer science, and engineering; the possibilities for synergy between these disciplines and gaming at UCLA are tremendous.

The Game Lab is housed within the Design Media Arts department at UCLA. For more information about the DMA program, visit the website here. We are supported by the School of Arts and Architecture and the School of Theater, Film, and Television.

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Perfect Woman

Perfect Woman

Educational

Perfect Woman is a game inspired by the ubiquitous personality questionnaires featured in women’s magazines and the female roles they define. There...

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Twitter

Latest tweets from @uclagames

Tuesday, April 19 @ 5:30pm, we have game designer Mike Pondsmith giving a lecture! Mike Pondsmith is a renowned tab… T.co

Apr 12 2022

We had a great talk from @zedecksiew about the use of language in A Thousand Thousand Islands and re-centering fant… T.co

Feb 18 2022

The UCLA Game Lab Summer Institute introduces high school students to game-making as an artistic practice, teaching… T.co

Feb 15 2022

For our 2nd RPG Play Session, we played @tunkaipoh's Ech0, a storytelling/map-drawing game of kids exploring around… T.co

Jan 14 2022

Game Lab Alum @prettydarke in VICE this week for their Open Source Afro Hair Library! Vice.com

Jan 10 2022

Recently Carter Lodwick & Ian Endsley from LA-based independent game company @_turnfollow came to the lab and share… T.co

Nov 30 2021

For our 1st RPG Play Session, we played @GnarledMonster’s hex crawl Beyond the Borderlands w/ @NateTreme’s rules-li… T.co

Nov 15 2021

RT @NilKnight: I will die making weird games I promise. #indiegame

Oct 28 2021

RT @KillScreen: Sitting at the intersection of the art, architecture, and media arts departments of one of California’s leading pub… T.co

Oct 28 2021