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We are a small 4-man dev team based in Coimbra, Portugal, that aims to become a professional video game company (soon my precious, soon). Our first release will be an (awesome) platformer called Slinki.

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High speed projectile fun

High speed projectile fun

Slinki Client Side Coding 5 comments

Unity doesn't like high speed projectiles very much. There's some settings you can tweak to make the physics system handle them a wee bit better but they...