Formerly known as World-Loom Games, Space Fox Games has been on the market for 7 years, with 12 games released up until 2022. Our well knit team of 14 crew members boldly explores the unexplored game genre niches, with the aim to create games that matter. As players ourselves, we want to provide the players with the best and memorable experience.
RIN: The Last Child is ready for launch later this month!
rin: the last child release date announcement
Today, we are thrilled to unveil the long-awaited news - we are sharing the official release date of our magical Metroidvania!
release date announcement
We've been hard at work, refining and rectifying every minor detail in our game, as previously promised. As a result of our dedication, the game has now...
rin's journey to gold master
Greetings from the trenches! We may have been quiet, but we've been anything but idle - we're working our way towards a happy conclusion ;)
drawing near the finish: rin’s development update
February 6th, 2023 is a celebration day, or should we say week, among gamedevs worldwide. It is when Steam Next Fest begins!
steam next fest demo of rin: the last child
The third part of the Devlog about monsters and the process of their creation is finally here!
devlog #7: monsters - creation process 2
How about some great news? After many months of work, we can finally announce that RIN: The Last Child Demo is here for all of you!
rin: the last child demo available!
Today we have great news for you. We are excited to announce that RIN: The Last Child Demo is almost here!
rin: the last child demo coming soon
The bestiary presented in the previous Devlog is the final result of our concept work. However, before the final versions were made, we went through the...
devlog #6: monsters - creation process
We told you about the vegetation found in various locations in the World of RIN, so we must also introduce you to the monsters walking around them!
devlog #5: monsters
To spice things up a bit, we decided to share with you some interesting facts about game development.
devlog #4: assets
Today we want to share with you the creation process of one of the locations in the game.
devlog #3: the world
We prepared the plot, so we had to create the fitting main character. As we decided on the dark fairy-tale atmosphere of the World, we also wanted to...
devlog #2: rin & lore
Today we would like to cover the topic of the idea behind the game because - Yeah, you guessed it! Everything starts with an idea.
devlog #1: the idea
Level Design progress: before & after. New screenshots.
celebrating #screenshotsaturday
We want to let you know that RIN: The Last Child has its own Discord Server!
discord server announcement
Welcome to the very first devlog of RIN. Today we want to tell you about the game we have been working on since 2020 - and we are super excited to do so!
devlog #0: introduction
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