S_OGL
MIT licenceCross platform simple 3D game engine based on OpenGL library using PhysX and Shader Model 2.0.
The developers behind S_OGL, a cross platform simple 3D game engine based on OpenGL library using PhysX and Shader Model 2.0.
Cross platform simple 3D game engine based on OpenGL library using PhysX and Shader Model 2.0.
We are a group of indie developers from Russia. Our first game - Catch a Lover. Also we develop mods for ARK: Survival Evolved.
Indie game dev studio based in Portugal currently working on Sketch The Summit.
We are 30 enthusiasts developing our debut game project named Saturated Outer Space.
A developer of role playing games including Dream Tactics.