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PixelVision is small development group set up in 2013. Our goal is to create interesting games that have original game-play or mechanics. The team is dedicated to creating high-quality, well-worked on, games; putting in the work and effort necessary to be a developer. Currently we have two main projects: My Darkest Hour Planetary Slingshot

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My Darkest Hour

My Darkest Hour

Platformer

**Subject to change** My Darkest Hour is a 3D isometric survival game, set in the UK on the onset of a pandemic. As the protagonist, you have to survive...

Planetary Slingshot

Planetary Slingshot

Real Time Strategy

Planetary Slingshot is a 3D/2D projectile game in which two (or more) warring planets stage an interplanetary war. The aim of the game is to destroy the...

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Twitter

Latest tweets from @pixelvisiondevs

Finally I get to work on my favourite bit, the caves :D T.co

Jul 20 2015

Sorry for not posting anything for a while, exams are almost over. Hope to talk about Terragon when I get more done.

Jun 11 2015

New game in the works. Plan to make an official announcement when Planetary Slingshot is done. T.co

Apr 25 2015

Going to start using twitter for minor updates, game progress and ideas.

Apr 17 2015