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A bunch of high school students from Brno, Czech Republic, called NoSense that developed Dragon History. The programmers were Pavel Pospíšil, Lukáš Svoboda, and Robert Špalek, the animators were Jakub Dvorský, Pavel Jura, and Jan Pokorný, our musician was Radovan Kramář, plus a lot of people that dubbed the voices.

The project was then untouched for 11 years until 2006, when Robert Špalek carried out "archeological excavations" on old burned CD's, successfully reconstructed the directory structure that is compilable, finished the foreign translations, cleaned things up a little, and created a publishable version.

In the summer of 2009, Denis Kasak started reimplementing the game engine in C++ as a part of the ScummVM project under Špalek's supervision at Google Summer of Code'09. When he got the money and disappeared, Robert Špalek took over the project and finished it. It is now a part of ScummVM.

In 2010, he has cleaned up the game scripts and graphics so that one can easier correct and/or translate them, fixed several bugs in the old and new game players, and implemented support for compressed dubbing. Serg Klim sent him 2 bugfixes, Tom Pietschmann has proofread the English translation, Kevin Werdelmann made a new German translation, Hubert Maier proofread it, and Alexander Klaus translated the walkthrough into German.

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Dragon History

Dragon History

Point and Click

The main hero is a little dragon called Bert, who is searching for his father that disappeared a short time ago, and remedy the mischiefs that he committed...

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