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Meteor Pixel was founded in Bristol (UK) in the winter of 2011. Since then we've worked on a number of smaller projects (including app's and websites), as well as outsourced our services to other indie studios. We are now working on developing out own IP (Bushido) and are looking to launch the game in Q4 2015.

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Devblog #12 - Modular Construction

Devblog #12 - Modular Construction

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We’re back with another Devblog - this time taking a look at some of the processes/methods behind the construction of assets for the game!

Devblog #11 - The music of Bushido

Devblog #11 - The music of Bushido

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Have you ever wondered what feudal Japan actually sounds like? Well wonder no more, as we take a look (and listen) at some of the early audio concepts...

Devblog #10 - 3 Year Anniversary

Devblog #10 - 3 Year Anniversary

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Can you believe it - it's our 3 year anniversary this month?! Bushido has certainly become a labour of love for those of us on the development team, but...

Devblog #9 - New maps and Ninja player model

Devblog #9 - New maps and Ninja player model

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It’s been another busy couple of months for the Bushido team - over the last few weeks we’ve been hard at work on a bunch of new maps, animations...

Devblog #8 - More Motion Capture

Devblog #8 - More Motion Capture

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In this blog post, we look at some of the animation tools and techniques we’re using to bring Bushido to life!

Devblog #7 - First week at the hub

Devblog #7 - First week at the hub

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Today marks the end of our first week of full-time development on Bushido and our move into the GamesHub in the heart of Bristol city (UK)!

Devblog #5 - Map update

Devblog #5 - Map update

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Our Kamioka Castle environment is nearing completion. Also - news on mocapping animations for Bushido!

Devblog #4 - Building Bushido

Devblog #4 - Building Bushido

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As the Bushido team near the end of our first development sprint (ready for Rezzed) we look at what it takes to build a believable and authentic Samurai...

Devblog #3 - Armour Customisation in Bushido

Devblog #3 - Armour Customisation in Bushido

Bushido: Legend of the Samurai 17 comments

We’ve been making steady progress over the past few weeks and think its long overdue for us to share some updates! In this Devblog, we discuss the role...

Devblog #2 - 1 year in development!

Devblog #2 - 1 year in development!

Bushido: Legend of the Samurai 9 comments

Time flies- can you believe that Bushido has been in development for a YEAR already? This week we look at the types of environments you’ll see in Bushido...

Devblog #1 - Plans for the immediate future

Devblog #1 - Plans for the immediate future

Bushido: Legend of the Samurai 13 comments

We kick off our first proper development blog by sharing our plans for the immediate future, including our intent to start a Kickstarter campaign.

EuroGamer, Swords, Men in pants... Oh my!

EuroGamer, Swords, Men in pants... Oh my!

Bushido: Legend of the Samurai 14 comments

We were pretty quiet last month (sorry), so we’d though we would share exactly what we’ve been up to and give an update on the current status of the...

Honour - virtue of the Samurai (oh and guns!)

Honour - virtue of the Samurai (oh and guns!)

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This week we'll be looking at our unique honor mechanic, and explain how your in-game actions will have a real impact on your characters progression...

Character Customisation in Bushido: Build your own Samurai

Character Customisation in Bushido: Build your own Samurai

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Progress on our Character Customisation feature is going really well, so we thought that its probably time to start providing some concrete details...

Big news for Bushido

Big news for Bushido

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The team behind Bushido: Feudal Warfare are delighted to announce that Bushido will now be released as a stand-alone title. To find out why, and what...

Meteor Pixel at Rezzed

Meteor Pixel at Rezzed

Bushido: Legend of the Samurai 7 comments

This weekend Meteor Pixel, the team behind Bushido: Feudal Warfare, met up at the premier UK PC and Indie Gaming festival- Rezzed!

Chivalry SDK released - Bushido moves forward!

Chivalry SDK released - Bushido moves forward!

Bushido: Legend of the Samurai 11 comments

We've been a little slow on updates recently- sorry! But hey, its not for lack of content to talk about, in fact its BECAUSE we've got so much to talk...

Introducting - The Shinobi class

Introducting - The Shinobi class

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We'll be talking about a release schedule in the near future, for now though - Huge update time!

The first map for Bushido

The first map for Bushido

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We're wrapping up some final details on the first map we've created for Bushido. Click to find out more, including how we roped in some exceptional talent...

Our first character class- 3D model!

Our first character class- 3D model!

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Work continues on Bushido, a total conversion mod for Chivalry. This week, Kieran finishes' the Archer player model (for team 1) and Rob has started on...

Introducing- the Archer. Huge asset update inside!

Introducing- the Archer. Huge asset update inside!

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We've got a whole heap of new artwork to show off- including some renders of our Archer player model, as well as some new and exotic weapons.

2013 is off to a great start

2013 is off to a great start

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With the first batch of weapons nearing completion, a new map under way and the second character design finished- we've gotten off to a great start for...

The final artwork update for the year!

The final artwork update for the year!

Bushido: Legend of the Samurai 4 comments

Work continues on Bushido during the run up to Christmas as two new models are finished! Presenting- the Naginata and the Arrow.

Concept art reveal - the Sohei (Warrior Monk)

Concept art reveal - the Sohei (Warrior Monk)

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Following on from last weeks 'Class Reveal' post, we've got some juicy concept art for the Sohei (Warrior Monk)

Revealing the Bushido player class'

Revealing the Bushido player class'

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Discover what class' will be available to play as in Bushido, including info on their weapons, armor and play-styles!

Large artwork dump

Large artwork dump

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Catch up on all the progress this last week with this large artwork dump!