All Walls Must Fall is a tech-noir spy thriller set in Berlin 2089 where the Cold War never ended. A game in the isometric action tactics genre, you command...
In early summer 2015, we were 4 developers still employed at YAGER in Berlin, where we were working on Dead Island 2. Then we got the news that Dead Island 2 would be handed to another developer. It didn't take us long to realize that most of us would wind up being made redundant from YAGER as a result. So we decided to jam for Ludum Dare 33 to cope with the situation somehow and made The Mammoth: A Cave Painting.
After years working in the AAA mines and seeing our work cancelled on the altar of money we figured it was time for us to try something different. So we decided to take a leap of faith and form our own indie team to make the kind of games we would not get the chance to make otherwise. Now we're working on All Walls Must Fall - A Tech-Noir Tactics Game and the game will soon be releasing as a closed alpha. After that we intend to take the game into continued open development.
A developer of platformer games including Sentry City.
We are a small collective of passionate creators dedicated to exploring the endless possibilities of the pixel. We've developed and shipped almost twenty...
A developer of hack 'n' slash games including Dungeons Are Random.
Small indie team with a focus on large-scale games.
Diabolical Mind make games for mobile,PC and consoles.
A developer of racing games including City Car Driving.