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At the core of Hemisphere Games is:

Eddy Boxerman, who often identifies himself in the professional third person as a physics/animation programmer. He spent several years at Ubisoft Montreal on the Splinter Cell franchise, along with more esoteric jobs over the years. He tends to obsess about game design, fine ales, and fresh powder… amongst other things.

Dave Burke was, in a previous life, an Unreal Engine 3 developer at Epic Games and worked on the Gears of War and Unreal Tournament franchises. He joined ship for the IGF 2009 crunch and submission of Osmos. Since then, he’s been working away at the core of Osmos and Hemisphere, forging engines and helping to buff it all to a polished, zen shine.

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Osmos

Osmos

Puzzle

Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack. Your objective is to grow...

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Twitter

Latest tweets from @hemispheregames

RT @TabletopGamesBl: Do you like the art in Karmaka by Eddy Boxerman and Dave Burke from @HemisphereGames? Then listen to @bucciblog tal… T.co

Oct 23 2021

RT @martinpi: VITRIOL, our crossword puzzle adventure, is OUT TODAY on the App Store. I am beyond excited that after 2½ years of… T.co

Oct 2 2021

RT @simoncarless: Want to know how much $ the devs of those 'free' Epic Games Store games got, & how many copies were grabbed? Here's… T.co

May 3 2021

RT @PixellesMtl: 📣Announcing the Pixelles BIPOC Creator Program!📣 If you’re a Canadian BIPOC making a game, and a little bit of cash… T.co

Jan 14 2021

I'm such a good dad. T.co

Dec 31 2020

For tabletop-playing families, Creature Comforts looks like it's going to be a fun & beautiful one! (Only sad part… T.co

Dec 8 2020