Greater Good Games is an independent game development studio dedicated to raising money for worthy causes through our passion for developing "casual games for gamers." We are currently developing our first title, Break Blocks, which is scheduled to be released in the second half of 2011 for Windows and Mac.
Break Blocks Touch! is now on sale for $0.99 at the App Store. This colorful rhythm-puzzler will have you tapping along to the beat in no time flat!
break blocks touch! is now 50% off at the app store
A break dancing, action puzzle game which fuses games like DDR with a color-based block puzzle.
break blocks released on desura
With only one more month to go before we release Break Blocks, things are all falling into place. Check out our latest demo build!
break blocks january update
Today we are releasing our latest beta for download, and we've made many changes over the previous versions.
december update - new version of break blocks available
Preview of the changes coming with our November update.
november update - what are we thankful for?
Read about the new Versus and Sensei screens added for the IGF build, as well as the new Beats and Primary/Secondary color clearing system, then play...
indie games festival build complete
We're still alive, kicking, and continuing to progress on Break Blocks.
where'd we go?
This blog discusses the new changes implemented in Break Blocks version 1.0.1. We're really excited to be able to bring you these changes, so check out...
break blocks dev blog 07/25/2011
The changes we've been discussing are currently being implemented. Check out this Dev Blog video to see the progress.
dev blog video: game interface overhaul progress
Break Blocks' Early Adopters Program has launched with a Playable Demo and a new Gameplay Trailer.
break blocks early adopters program launched
That's right, less than 1 week until the launch of Break Blocks' Early Adopters Program! We have nailed it down; confirmed we'll get it all done and polished...
less than 1 week
Less than a month until you can test out your virtual break dancing skills before slapping down a few bucks for a game that's already being touted as...
early adopters launch is imminent
3 weeks with no update? I don't think so...we may be busy as hell with the Early Adopters Program, but we'll always make time for our fans!
better late than never?
As promised, we present the new gameplay. Currently, it's in a very rough state and perhaps it's not quite exciting yet, but it clearly has the potential...
break blocks' new gameplay
We know that you are all looking forward to seeing the changes that we're currently making to the gameplay, but while you wait to see the exciting revelation...
while you wait
We all know menus aren't a very exciting aspect of games, but they've gotta be done, and they must be functional. It also helps to add a little pizazz...
break blocks menus
We have released another Break Blocks song for your listening pleasure, plus the latest info on the game's progress toward the Early Adopters Program.
break blocks song released
Greater Good Games has updated its logo and website. Plus, Break Blocks is getting all new menus.
new company logo, website, and menus
Sometime in May or June, Greater Good Games will be starting their Early Adopters Program for Break Blocks whereby you can purchase a copy of the game...
early adopters program details plus music
We have recently implemented our progressive difficulty system into the Break Blocks. As you progress through the game, the game will get more difficult...
break blocks difficulty system
How would you like to be part of the development process and help decide the direction of Break Blocks? Somewhere between the beginning of April and the...
break blocks early adopters program
We finally got all the kinks worked out with getting Break Blocks running on Mac.
break blocks running on mac
I just finished rewriting the rendering engine underlying Break Blocks, adding a Scene Graph. I have written a tutorial about Scene Graphs, as I always...
rendering engine rewrite complete
Break Blocks has gameplay that is hard to explain to others, so we have decided to create a video showing off some of the gameplay elements.
break blocks gameplay teaser
Greater Good Games is proud to announce that Tripwire Interactive, developers of Red Orchestra and Killing Floor, will be publishing our first title...
tripwire interactive to publish break blocks
Break Blocks has gameplay that is hard to explain to others, so we have decided to create a video showing off some of the gameplay elements.
break blocks gameplay teaser
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