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Graham Games is a three man team based in Melbourne, Australia. Originally born out of the desire to make awesome games and learn some new skills, the original two members started developing their first Android game: Machinations. Just over a year later, with Machinations nearly ready to enter public beta, a third member of the team joined to port Machinations to iOS and join in future projects. Since the entire team is employed full-time as Software Engineers, all Graham Games development occurs during evenings and weekends, and anytime the team can find a couple spare hours.

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Machinations

Machinations

Real Time Strategy

Machinations is a real-time strategy game where you manage and direct swarms of ships to take over and destroy your enemies. Plan your attacks carefully...

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davidmarkscott1234
davidmarkscott1234

Looks like a fun game. Looking forward to the beta

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Latest tweets from @grahamgames

Playing some warlords II, hoping some games from my past will inspire me to get back into some machinations dev

Jan 18 2015

Proud to be the 239th backer on @BackerKit for Armello - Bringing Tabletop A... | Thx @ArmelloGame! Armello.backerkit.com

Oct 21 2014

A new release this week, fixed the very unfortunate bug where the turrets were firing twice as fast as they should...

Jul 14 2014

If the bug caused you issues we are sorry, we will do better in future. If you didn't notice it suppose you are just 1337.

Jul 14 2014

New release has shipped. It has a pretty embarrassing bug fix - Lasers were firing TWICE as fast as they should have.

Jul 14 2014

So close to 100 Google Play reviews on our Android based RTS #ItCouldBeYou #androidgames Play.google.com

Jul 2 2014

The AI is by far the biggest component I have written for mschinations without play test it. All others comp. allowed small testable steps

Jun 29 2014

The AI refactor continues. I have one move type up and running but no calculation of 'certainty'

Jun 29 2014

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Graham Games
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